I don't miss the days where I didn't have my driver's license. Carpools to Little League matches and family occasions were fun for a moment, but few things beat the thrill of the road while you're the one behind the wheel.
So when I first loaded up Hill Climb Racing in my iPhone, I was pleased to observe just how much of the driving there mimics my own driving; there is more of a focus on skill and finesse rather than simply relying speed and flashiness, so I got hooked.
I wasn't the only one to believe that way, as GameSkinny rated the first Hill Climb Racing as among six free iPhone games you could enjoy without spending cash and today, its sequel is ready to take over mobile phones everywhere.
But how exactly are you going to conquer on the highest slopes and defeat your opponents? Today, let us look at a few tips that will help you control the opposition and be certain they crash, burn, and hope that their insurance plan is still valid.
Study The Features
Put simply, Hill Climb Racing 2 is a somewhat various cellular game than you are probably used to; there's a heavy dependence on physics and skill, meaning those who move into a race anticipating it to be simple are going to wind up crashing... literally.
It's important to go over the features that the game promises, whether on console or your phone, before going into any game. The Google Play page reads the features as:
- Many Diverse vehicles with tuning Choices that are exceptional
- Tunable parts include engine, suspension, tires and 4WD (notice for the uninformed and our younger readers, 4WD is four-wheel drive).
- Numerous surroundings with accomplishments
- Vastly improved graphics and smooth physics simulation
- Designed to look good on low and Higher resolution devices
For as obvious as stating 'study the features' may sound, it's important to keep in mind that too many men and women jump into a game like this and assume it is like any ordinary racing sport: you quicken, you put on some grunge rock, and you pretend that you're virtually switching off the other drivers. Hill Climb Racing 2 is a bit different, but which leads me to...
Experimentation is key in almost any game between figuring out that receiver fits best from the slot place or how to eliminate the zombie crowd. In the same manner that those learning how to drive in actual life will often experiment with everything from the mirror to how far back they want the seat to be -- I enjoy the chairs to be somewhat near the wheel... I'm weird like that.
While playing with mirrors and chairs is not a choice in Hill Climb Racing 2, there's other things to experiment with. To your race, you can manage to lose it while you the way to attain equilibrium and learn the controls. I took the time to find out my play style and if I was going to approach this than I did the first match, where I relied more on skills than speed.
And when things do not go your way at first, keep trying! There have been much, far worse motorists out there.
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After you've finished experimenting and you finish your first race without crashing, you will be asked to customize your first car which for me personally was a Jeep (I'm unsure whether that is the case with everyone). After producing my character look more white trash than he's supposed to be, I got to my Jeep and watched four customizable options: the motor, the grip, the suspension, and drive.